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Author Topic: GoldenEye Source: 1.1h Patches  (Read 1246 times)
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EduCatOR
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« on: January 18, 2008, 03:28:04 AM »

These are the downloads for the GoldenEye Source 1.1H patch. This patch makes a separate, new directory in your Steam folder. This is done so that the original 1.0 beta would not be altered. (It copies the 1.0 files and then adds the new 1.1h files) Make sure your 1.0 beta folder is named "gesource." GoldenEye Source 1.1h will show up in the "My Games" list upon restarting Steam after the installation is complete.

Regular Install (3.6Mg)

Upgrade (3.6Mg)

Non-exe File  (2.6Mg)

Linux Version (7.2Mg)

There are quite a few fixes, from Lodle himself:

Quote
Version H:
Fixes:
*timer not showing on scoreboard
*incorrect player colors for target id

Version G
Fixes:
*Fixes spec crash on map change.

Version F
Fixes:
*Fixes game type in server browser.

Version E: (server and client)

Fixes:
*proxie mines work all the time
*teamplay ConVar doesnt get reset
*removed lua
*force set skins with teamplay
*added dynamic respawntimes (There ya go laggy Cheesy) (ge_dynamicrespawn, ge_dynamicrespawns_scale)
*added version ConVar (ge_version)

Version D (server file changes!)
Fixes:
*fixed mp_friendlyfire to work
*scoreboard file in wrong folder

Changes:
*Changed Target Id to show team colors.

Past Versions:
Fixes:
*added team support to score board
*spec aim crash
*missing scoreboard res file
*multi fire
*edict out of range crash
*target id
*invun timer

Changes:
*added transparency to health bars
*darken spec scoreboard
*weapon Damage

Added:
*new health
*new scoreboard
« Last Edit: June 23, 2009, 02:58:13 AM by EduCatOR » Logged

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